Wednesday, July 30, 2025

OSR Heroes: The Human Tank for Guardians


The Human Tank (Level 3) for Guardians

Sgt. Ellen Vanderbuilt


Strength 10/30 (+0/+9) Melee 4d6 damage

Dexterity 12 (+0)

Constitution 17 (+2)

Intelligence 18 (+3)

Wisdom 17 (+2)
Charisma 12 (+0)


Energy Points 8
Hit Points 35

Saving Throw 9+

Bonus To Hit +6 melee; +3 ranged

AC 17


Origin: Mutant

Class: Bruiser (Unstoppable; Acrobatic)

Gifts: Hacker

Powers: Armor; Projectile Fire; Super Strength x2; Super Speed

Limits: Bound (Merlin); Power Focus (Talisman)

Issue: Bad Press (from Mutant); Enemy (Warmaster); Phobia (Heights)

Money: $5,000

Languages: Chinese; French; German


Tuesday, July 29, 2025

OSR Heroes: Mister Hex for Guardians



Mister Hex (Level 3) for Guardians

Aidan Doyle


Strength 14 (+1)

Dexterity 12 (+0)

Constitution 16 (+2)

Intelligence 19 (+3)

Wisdom 13 (+1)
Charisma 19 (+3)


Energy Points 12
Hit Points 26

Saving Throw 10+

Bonus To Hit +3 melee; +2 ranged

AC 15 (ballistic bodysuit)


Origin: Supernatural 

Class: Power-Wielder

Gifts: Detective; Occultist

Powers: Bad Luck; Invisibility; Mind Blast; Retrocognition, True Sight

Limits: Bound (Merlin); Power Focus (Talisman)

Issue: Duty (C.A.M.E.L.O.T.)

Money: $7,000

Languages: Brythonic, Hebrew, Latin


Monday, July 21, 2025

Monster Monday: Primal's Man Bats for Barrows & Borderlands

        

MAN BATS. AC 5 (14) | HD 3+2 | #E 1-8 | MV 90’ (fly) | 
THAC0 15 | #A 1 (1d6+1) | SV 12 | ML 9 | AL Chaotic | XP 35 |
T (III) Description: Man Bats are a race of large dinosaur-sized chiropterans and serve as the minions/pawns of a mega spiders, with whom they share a symbiotic relationship.

Tuesday, July 15, 2025

Barrows & Borderlands: Skulltakers

       

SKULLTAKER. AC 3 (16 | HD 6 | #E 1 | MV 60’ | THAC0 13 |  
#A 2 (1d12) | SV 9 | ML 10 | AL Chaotic | XP 950 | T (IV) Description:
 
I 'Skari, colloquially known as Skulltakers, hail from Tau Ceti and have a reputation as fierce killers and dogged bounty hunters. They insist on keeping the skulls of their victims on their backs, which helps attract a quality mate in their once-every-decade mating rituals. Once the ritual is over, they shed their skulls and begin their hunt anew until their next mating season.

Monday, July 14, 2025

Monster Monday: Conan's Night God for Swords & Wizardry

      



Night-God for Swords and Wizardry

Hit Dice: 5
Armor Class: 5 [14]
Attacks: L1 bite (1d8+1)
Saving Throw: 5 (fly 60)
Morale: 11
Special: Carry airborne
Move: 9/18 (flying)
Alignment: Chaos
Number Encountered: One
% in Lair: 40 
Challenge Level/XP: 5/240

The Night-God was a time-forgotten entity, worshiped in ShadizarZamora. It was served by a cult of red-clothed acolytes, led by the priestess Hajii, who kidnapped a young girl each month and took her to a minaret as an offering to keep the peace with the Night-God (despite never having seen it).

If the Night-God is flying and hits with its bite, it gains enough hold to carry the foe into the air to drop.


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Friday, July 11, 2025

Barrows & Borderlands: Kzin Race & NPCs




 KZIN for Barrows and Borderlands

+1 STR, +1 WIS

Infravision 60'.

Bite for 1d4 damage.

2:6 Climb Sheer Surfaces.


KZIN. AC 8 | HD 1 | #E 3-18 | MV 40’ | THAC0 19 |  
#A 1 (1d4 or by weapon) | SV15 | ML 10 | AL Varies | XP 10 | T (I) Description:
 Kzinti were bipedal digitigrade felines with orange fur, yellow eyes, pronounced fangs, ears resembling bat wings, four-fingered hands, and long tails. Males stood over two meters tall, with broad hunching shoulders and comparatively slender waists and limbs. Their internal anatomy included ribs with vertical bracing and multiple hearts. They breathed atmosphere similar to that of Humans. As carnivores, they were acutely averse to the consumption of plants. Their physical attributes made them powerful combatants.

Monday, July 7, 2025

Monster Monday: Wookies for Barrows and Boderlands

Over the weekend, I learned of Barrows and Borderlands when the author described it as "seeing Solomon Kane fighting a Sorcerer with a raygun while riding a velociraptor. It is also compatible with most OSR games and Original Modules". I went to the game's site and bought the box set because how could I not?

It's based on the Little Brown Books and is compatible with Swords and Wizardry, and it's a blast. There is a free PDF supplement featuring the Paladin, Geiger, and Chronomancer classes as well as the Comeliness Ability Score, and new Races and Psychic disciplines. BnB uses a roll to cast system for casting spells and a different roll to manifest system for psychic powers.

I decided to work up Wookies for it as both a playable race and as NPCs.

WOOKIE for Barrows and Borderlands
+2 STR, +1 CON, -1 CHA

2:6 Climb Sheer Surfaces.

Deal two-handed damage when wielding a melee weapon with one hand.

1/day go berserk for 1d6 rounds and deal +2 to melee damage and gain 2 damage reduction.


WOOKIES. AC 7 | HD 2 | #E 2–12 | MV 40’ | THAC0 19 |
#A 3 (1d8 or by weapon) | SV14 | ML 10 | AL Neutral or Chaotic | XP 20 | T (IV) Description:
They are a species of tall, hairy humanoids from another world. They are quite strong and have been known to rip people's arms out of their sockets when provoked.

They have extendable claws, which they use for climbing; using them for anything else violates the Wookiee honor code. Despite their fearsome appearance and volatile temperament, they are regarded as intelligent, sophisticated, loyal, and trusting.

When angered, Wookiees are known to descend into a berserker rage for 1d6 rounds and deal +2 damage with melee weapons and gain 2 damage reduction. They can do this 1/day.


OSR Heroes: The Human Tank for Guardians

The Human Tank (Level 3) for Guardians Sgt. Ellen Vanderbuilt Strength 10/30 (+0/+9) Melee 4d6 damage Dexterity 12 (+0) Constitut...